Chapter 34: Holy crap, this game became a hit overnight?
Chapter 34: Holy crap, this game became a hit overnight?
"Holy crap! Are you guys idiots?! Are you guys idiots?!"
"There's a door here! Why are you climbing the wall?"
"Hey (f***ing ***), hurry up, over here, pull these two carriages apart! Don't hold me back!"
Eight people play together, sabotaging each other's teammates.
For a full twenty minutes, not a single person passed through the train checkpoint.
In the first round, Dazhuang's butt was grabbed by his apprentice, Taozi.
The second time, in an attempt to climb the wall, someone grabbed my waist, and I couldn't climb it no matter how hard I tried.
In the third round, Dazhuang and Xiaogui were fighting over who got to play.
There were more troublemakers behind them, and after finally finding the door, everyone went completely mad.
Inside the live stream, Dazhuang repeatedly roared in frustration.
However, the loud laughter in the live stream instantly cheered Ah Huan up.
have to say.
Human: Fall Flat is an obsessive game.
The modeling is simple, the characters are quirky, and those soft, limp little clay figures are even more quirky.
Its operation is also exceptionally simple.
It's fair to say that if this game hadn't been labeled as an adventure game, no one would have guessed that it was actually an adventure game.
That's true, when your teammates drag you down from the wall.
This game is risky enough.
Putting everything else aside, this game is indeed simple.
It's exceptionally easy to use.
The gameplay involves solving puzzles.
However, the process of deciphering the mystery is the essence of this game.
You control a limp little character and solve the puzzles in each level.
If it's just one person, that's fine, but if there are many people...
That would be terrible.
Hold with your left hand and pinch with your right; you can control the little character to grab and pinch any item in the level, anywhere.
At first glance, the game's art style and controls seem incredibly rudimentary.
But it is precisely because of this mentality that you overlook the most crucial issue of the game.
operate!
This game really requires skill, and it also requires strategic thinking.
All items on the map are usable.
However, how would first-time players know what each item does?
Aside from the mansion in the first level, which is a tutorial level, the only items available are the tutorial video and the four buttons.
But things changed later.
And most importantly, this game isn't very interesting to play alone.
When multiple people play, the meaning becomes much more complex.
The more people there are, the more chaotic the operation becomes.
This led to all sorts of unconventional tactics.
Those who interfere with teammates, those who study alone, those who slack off, and those who hold others back.
In fact, the essence of this game is similar to that of "Getting Over It," which involves progressing through levels one by one.
And even if you fail a level.
Instead of starting over, you'll fall directly into the level you're currently in.
All you can do is try to avoid being disturbed by your teammates.
Find the right door, and you'll get through this challenge.
Otherwise, you'll be dragged down by your teammates, grabbed by the butt, and fall down in that instant.
He let out a cry of impotent rage.
Of course, the levels become increasingly complex with each level, and they won't be that easy.
There are even broken bridges, traps, hanging chains, and boxes in the back.
As the levels become more complex and more items become available, the opportunities to interfere with teammates also increase.
Every time, you have to outwit and outmaneuver your teammates.
In this way, the level of joy experienced by players will increase again and again.
It's just like a game of hide-and-seek.
Create an atmosphere that captivates the players.
Every time, no one knows where they'll get let down by their teammates next.
Every time it's different, I fall for it every time.
This uncertainty, which can hinder progress, can actually fuel a competitive spirit in players.
Even if your teammates are in trouble, you must solve the puzzle of this level.
For a time, most of the live streamers in the chat rooms became cheerful.
That's the charm of party games.
A unique charm that solo players rarely experience.
Sure enough, Chen Dazhuang and his group of eight livestreamers have gone completely mad.
Each level took about twenty minutes, but as we progressed to the castle level, the number of times we burst into laughter increased significantly.
It all started when Shen Huaizhou opened the Dou Sha app and listened to their live stream.
They had already been playing for two hours.
For a full five hours, until 1 a.m., the laughter in the live stream never stopped.
This one is yelling as I'm being dragged, while that one is laughing out loud.
They were shouting and yelling, but thankfully there were soundproof windows in the office, otherwise I would have thought I was doing something else entirely.
It was 1 a.m. in Dazhuang's live stream room.
The barrage of comments kept flooding the screen, and its popularity once dominated the top spot in the entire gaming section.
The rest, number two, three, and four, are almost all except for Dazhuang.
The rest of the streamers who were streaming online with him.
[This is hilarious! Hahaha!! I want to play this game too, hahaha!]
[Damn! Are you crazy?! Throw him down right now! Hahahaha—]
I can not only play alone, but I can also scale walls and leap across rooftops!
[You guys are the bug in this game.]
[Hahaha, hurry up and abandon A-ge, she's dragging us down too.]
[Eight people couldn't even put together a complete brain, unbelievable! [Thumbs up emoji]]
【Main pack, main pack, never give up rock climbing (°∀°)ノ!】
[Damn, it's almost 2 AM and I still can't sleep. This game is just too addictive!]
[Haha, anyone want to play online? DM me the group number, I'm going to beat up my teammates.]
[Damn, how did the insomnia game come up with the idea of making these noodle people? Hahaha, it's so damn funny.]
[Me! A professional teammate-sabotager for fifty years, come join me online! No, I'll beg you on my knees!!]
[Here it comes! This game is a puzzle game when played alone, but it becomes an obsessive-compulsive game when played with two people.]
No, I think it's kind of weird for Dazhuang to play alone. [doge emoji for protection]
Haven't you guys noticed that when Dazhuang and the other eight play together, it turns into a game of catfighting? [doge]
【Hey, don't these eight sleep?】
Oh dear! It's gone down again.
It was already past midnight, 1:30 a.m.
"Connect the lines!! Blue ones, blue ones!!"
"Holy crap, can you two stop messing around?!"
"Let go! Let go! Let go!"
The eight streamers were not sleepy at all; instead, they were playing around and sabotaging each other.
He became increasingly energetic.
The levels on the screen have unknowingly reached the power plant level.
And the name of Dazhuang's live stream room.
It has also been changed to—
The hardest part isn't the levels themselves, but having teammates like these; the road ahead is fraught with difficulties!
Da Zhuang looked at his teammates who were causing trouble, like an incompetent husband.
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